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AVI |
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lite brite |
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"This is a simple example with hoser, lights, physical simulation, and lens flares. I first created a particle object, a local light glued to a cube. (The cube was necessary so I could run physical simulation for the lights afterwards). I then wrote the text with hoser, with the "Rotate" option selected. After running physical simulation, I deleted all the cubes (using the free wipe plugin), turned lens flares on, and rendered." |