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lite brite

Simon Windmill (URL)


"This is a simple example with hoser, lights, physical simulation, and lens flares.  I first created a particle object, a local light glued to a cube.  (The cube was necessary so I could run physical simulation for the lights afterwards).  I then wrote the text with hoser, with the "Rotate" option selected.  After running physical simulation, I deleted all the cubes (using the free wipe plugin), turned lens flares on, and rendered."

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